It’s the ‘ ripping an inter-dimensional gateway‘ part that poses the greatest threat, as aliens continually flood into the sealed super-structure, with little resistance from your fellow scientists or poorly armed security personnel. It’s a routine a day until a botched experiment (which you partake in) rips the space-time continuum and destroys parts of the complex, simultaneously opening a gateway to an alien world. You play the role of one Gordon Freeman, theoretical physicist working on behalf of the military in an underground research complex called Black Mesa. The story continually unfolds in Half-Life. it makes the game world feel eerily believable, only to wildly distort it later. More so, you get to enjoy this experience through the eyes of your protagonist, a top research scientist on the government’s payroll, adding tremendously the sense of actually being there. Half-Life unconventionally lets you start the game by experiencing a normal day’s work inside a top-secret underground research facility in Arizona. The game’s hallmark tram ride through the secret science facility perfectly illustrates this. All your fellow scientists have been offed.
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